RebootC
Project information
- Category: Unity & Blender
- Project date: January, 2021
- Project URL: https://keithmk.itch.io/rebootc
This was created for the 2021 Video Game Design competition for TSA (Technology Student Association). This was a team submission, I was in charge of programming and modeling the environment. The theme was an adventure game. Our game, reboot.C , follows the construction robot WEDGE as they wake up in a dilapidated sewer two hundred years in the future… Long after humanity has perished. It falls to WEDGE to discover what happened (via terminals spread throughout the environment) and make their way out of the sewer and into the greater world- if, indeed, there is anything left of it. The game’s primary mechanic is WEDGE’s construction/extrusion tool, with which the player may draw 3d shapes in the air to aid them in traversing the environment.
The Shapes Association
Project information
- Category: Unity
- Project date: January, 2019
- Project URL: https://keithmk.itch.io/the-shapes-association
This was created for the 2019 Video Game Design competition for TSA (Technology Student Association). The Theme was a TSA related game. This is a 2D platformer inspired by Undertale. In this game you play as a TSA contestant just trying to win first place. You must make your way through the TSA conference facing ruthless judges using your trusty trifold board competition. Along the way you meet other contestants who could not get past the judges and have been disqualified. It is up to you to choose if you want to help them or focus solely on winning.